I have been 3D modelling for about 2 years in Blender and Maya. Most of my experience comes from creating detailed miniatures for use in tabeltop games which are available for sale. I have also created game-ready assets for use in Unity having been the sole artist in the team for the Ludum Dare 50 game jam where I was also the soundtrack composer.
I have experience in Blender and Maya including sculpting, retopologising, UV unwrapping, rigging animating, lighting and rendering in Cycles and Arnold.