Unity - Submarine Scene
External View

External View

Assets in Blender

Assets in Blender

Shadergraph for the valve material

Shadergraph for the valve material

Cabinet with edges highlighted. This was baked into a texture for Unity

Cabinet with edges highlighted. This was baked into a texture for Unity

Edge texture used to control cabinet wear

Edge texture used to control cabinet wear

Unity - Submarine Scene

A simple scene of the inside of a submarine made in Unity. Materials were created with Shadergraph, assets were created in Blender.

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